

This too is good, but can also get tiring when you make lots of minor movements without anything other than your arms holding the wheel up and steady. There is also a high degree of steering sensitivity with even the smallest movements replicated on screen. The responsiveness on the wheel between your movements and that of the game are close to immediate as well, but they are not dead on. You have your rev limiter and get braking feedback as well. The green lights on top of the wheel light up to enhance the feedback. I would struggle to give up a hard core dedicated bolt-to-the-desk steering wheel, however, for the lounge-room Xbox this is almost ideal. That said, I don’t think this is at all aimed at the super racing gamer (like me). Held in your hands, this is one very light controller – which does take away from the true driving gameplay experience a little – only because you don’t get the weight or resistance from a real wheel. Here’s a (very crude) first look at the wheel in action – cut me some slack, I had to sit and hold it awkwardly to allow the whole thing in the video, but you can see here the sensitivity of the wheel and general performance. Being wireless you don’t have the issue of steering a wheel that is sitting on your lap where it is likely to fall right or left on sharp corners. You have the flexibility to sit or stand or move about which you don’t get with conventional stuck to the desk wheels. Operating wirelessly up to nine metres from your Xbox, the Wireless Speed Wheel will allow you to get a better racing experience from games like F1 2011 and Forza 4. Perhaps taking design tips from the Red Bull Racing team, Microsoft has cut the top of the steering wheel and gone for a U shaped controller for all your motoring and racing games. Any true lover of motoring and racing games will know that driving a performance car with your thumbs is just plain crazy – you need to get your hands on a wheel! Microsoft has just released its new offering – the Wireless Speed Wheel.
