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Sims 2 change neighborhood terrain type
Sims 2 change neighborhood terrain type












sims 2 change neighborhood terrain type

False=Removes shadows on objects outside of the house.Shows grid or not in build or buy mode.Makes fireflies live forever in jars when set to off.Use false to enable build/buy mode tools in an apartment room (can give problems when used outside room).boolprop aptsublotspecifictoolsdisabled.Use false to enable build/buy mode tools on an apartment lot.boolProp aptBaseSpecificToolsDisabled.

#Sims 2 change neighborhood terrain type free#

Use false to turn off free will for roommates.Cancel anything your roommate plan on doing.Changes the lot classification of the lot.Creates a letterbox view of size specified.Creates a film focus look in which a focal point is clear but everything around it is blurry.

sims 2 change neighborhood terrain type

  • Creates a filmic look in which everything’s so bright it blurs together “r”, “g,” and “b” are color values (0-255) and “x” is the amount of blooming from 0 to 255.
  • sims 2 change neighborhood terrain type

  • Must be true for all filmic cheats to function.
  • boolProp enablePostProcessing true/false.
  • Will allow you to have footage in slow motion.
  • Modify Nhood terrain: =lower, \=level, p= Smooth terrain.
  • Cars in Neighborhood can drive on either left or right side of road.
  • Turns on/off water reflection in neighborhood.
  • In a Neighborhood will show file name of house when you move your mouse over a lot.
  • True=Cars in Neighborhood will have more details.
  • False=Lots will not light up when you move your mouse over in a Neighborhood.
  • False=Removes bridges from a Neighborhood.
  • boolprop displayNeighborhoodRoadsWithModel.
  • False=Removes houses from a Neighborhood.
  • False=Removes the water from a Neighborhood.
  • False=Removes trees and plants from a Neighborhood.
  • False=Removes the roads from a Neighborhood.
  • False=Removes props like rocks and towers from a Neighborhood.
  • False=Camera does not move in Neighborhood.
  • TerrainType desert/temperate/dirt/concrete.
  • Deletes all the pre-made Sim characters from the Neighborhood.
  • Toggles notification of available game patches.
  • You can also just click on the ‘info’ button on the lot info screen.
  • True=In Neighborhood shows the lot info.
  • Raise number to increase green damping on spoiled food.
  • True= Lights up objects continuously instead of only when used, like fridges/television’s, et cetera.
  • After typing in ‘expand’, you can see the game version in the cheat box.
  • True=blocks appear on the Sims faces and on parts where the Sims look at.
  • True=Removes transparency in control panel.
  • When making a child in CAS, this cheat can turn off facial bounding limitations.
  • False=Turns off all effects like speech balloons, memories and the sky.
  • True=Can place floortiles on sloped ground.
  • True=You see the path where the selected Sim walks to.
  • Lower or increase number to manage tv sound.
  • Turning off increases game performance but with some graphical errors as the price.
  • Use ‘false’ to make it possible to raise or lower the floor even when there are objects, flooring or walls on it.
  • Use ‘false’ to make it possible to raise or lower the floor even when there are objects, flooring or walls on it.
  • Use ‘true’ to enable CAS debugmode and more.
  • Use ‘false’ to place objects out of grid.
  • You can invite more guests with a party and more Sims show up at community lots.
  • Make your sim smaller or higher 2.0 double size, 0.5 half size, etc.
  • You won’t know until you try them out in the game tomorrow. If your Sims are to follow any rules you arbitrarily decide to make up, write them down and stick to them! It's a challenge.Warning: Some may or may not work in The Sims 3. Grab a notebook or open a digital document (though personally I recommend the notebook as you can keep it in front of you whilst playing). Giving Sims' laws is another form of exercising imagination in yourself. Your Sims can pretty much do as they please. I know the concept of laws in The Sims 2 (or any Sims game, really) may not make much sense. "Districts" rose up as shops and restaurants were opened near each other. Parks and beaches were scattered throughout. My cemetery went off to the side, away from the land of happy families. A quiet side street offered room for a mix-and-match setting of Tudors and ranch homes and the occasional Victorian style. But as time went on I started to rearrange and play with the lots in such a way that the buildings' locations were logical.Ī "trailer park" housed the low-income Sims in the game, small elongated houses grouped together.

    sims 2 change neighborhood terrain type

    When I created my Sims 2 custom neighborhood, Moon Island, I allowed any and all style of Sims to populate the area.














    Sims 2 change neighborhood terrain type